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SqlBulkCopy.NotifyAfter Property

Defines the number of rows to be processed before generating a notification event.

Namespace: System.Data.SqlClient
Assembly: System.Data (in

public int NotifyAfter { get; set; }
/** @property */
public int get_NotifyAfter ()

/** @property */
public void set_NotifyAfter (int value)

public function get NotifyAfter () : int

public function set NotifyAfter (value : int)

Not applicable.

Property Value

The integer value of the NotifyAfter property, or zero if the property has not been set.

This property is designed for user interface components that illustrate the progress of a bulk copy operation. It indicates the number of rows to be processed before generating a notification event. The NotifyAfter property can be set at any time, even while a bulk copy operation is underway. Changes made during a bulk copy operation take effect after the next notification. The new setting applies to all subsequent operations on the same instance.

If NotifyAfter is set to a number less than zero, an ArgumentOutOfRangeException is thrown.

The following console application demonstrates how to bulk load data using a connection that is already open. The NotifyAfter property is set so that the event handler is called after every 50 rows copied to the table.

In this example, the connection is first used to read data from a SQL Server table to a SqlDataReader instance. Then a second connection is opened to bulk copy the data. Note that the source data does not have to be located on SQL Server; you can use any data source that can be read to an IDataReader or loaded to a DataTable.


This sample will not run unless you have created the work tables as described in Creating Tables for the Bulk Copy Examples. This code is provided to demonstrate the syntax for using SqlBulkCopy only. If the source and destination tables are in the same SQL Server instance, it is easier and faster to use a Transact-SQL INSERT … SELECT statement to copy the data.

using System.Data.SqlClient;

class Program
    static void Main()
        string connectionString = GetConnectionString();
        // Open a sourceConnection to the AdventureWorks database.
        using (SqlConnection sourceConnection =
                   new SqlConnection(connectionString))

            // Perform an initial count on the destination table.
            SqlCommand commandRowCount = new SqlCommand(
                "SELECT COUNT(*) FROM " +
            long countStart = System.Convert.ToInt32(
            Console.WriteLine("NotifyAfter Sample");
            Console.WriteLine("Starting row count = {0}", countStart);

            // Get data from the source table as a SqlDataReader.
            SqlCommand commandSourceData = new SqlCommand(
                "SELECT ProductID, Name, " +
                "ProductNumber " +
                "FROM Production.Product;", sourceConnection);
            SqlDataReader reader =

            // Create the SqlBulkCopy object using a connection string. 
            // In the real world you would not use SqlBulkCopy to move
            // data from one table to the other in the same database.
            using (SqlBulkCopy bulkCopy = new SqlBulkCopy(connectionString))
                bulkCopy.DestinationTableName =

                // Set up the event handler to notify after 50 rows.
                bulkCopy.SqlRowsCopied +=
                    new SqlRowsCopiedEventHandler(OnSqlRowsCopied);
                bulkCopy.NotifyAfter = 50;

                    // Write from the source to the destination.
                catch (Exception ex)
                    // Close the SqlDataReader. The SqlBulkCopy
                    // object is automatically closed at the end
                    // of the using block.

            // Perform a final count on the destination 
            // table to see how many rows were added.
            long countEnd = System.Convert.ToInt32(
            Console.WriteLine("Ending row count = {0}", countEnd);
            Console.WriteLine("{0} rows were added.", countEnd - countStart);
            Console.WriteLine("Press Enter to finish.");

    private static void OnSqlRowsCopied(
        object sender, SqlRowsCopiedEventArgs e)
        Console.WriteLine("Copied {0} so far...", e.RowsCopied);
    private static string GetConnectionString()
        // To avoid storing the sourceConnection string in your code, 
        // you can retrieve it from a configuration file. 
        return "Data Source=(local); " +
            " Integrated Security=true;" +
            "Initial Catalog=AdventureWorks;";

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0