ConsoleColor Enumeration
Assembly: mscorlib (in mscorlib.dll)
| Member name | Description | |
|---|---|---|
| Black | The color black. | |
| Blue | The color blue. | |
| Cyan | The color cyan (blue-green). | |
| DarkBlue | The color dark blue. | |
| DarkCyan | The color dark cyan (dark blue-green). | |
| DarkGray | The color dark gray. | |
| DarkGreen | The color dark green. | |
| DarkMagenta | The color dark magenta (dark purplish-red). | |
| DarkRed | The color dark red. | |
| DarkYellow | The color dark yellow (ochre). | |
| Gray | The color gray. | |
| Green | The color green. | |
| Magenta | The color magenta (purplish-red). | |
| Red | The color red. | |
| White | The color white. | |
| Yellow | The color yellow. |
The following code example demonstrates the System.ConsoleColor enumeration in conjunction with the Console.ForegroundColor and Console.BackgroundColor properties, and the Console.ResetColor method. You must run the example on a console to see the described color effects.
Two constants, Black and White, are used directly; then all the constants (Blue, DarkRed, and so on) are used indirectly in a loop. First, the names of the constants are obtained by using the GetNames method, which is inherited from the Enum class. Then the Enum.Parse method uses each name to create the corresponding enumerated constant.
// This example demonstrates the ConsoleColor enumeration. using namespace System; int main() { String^ nl = Environment::NewLine; array<String^>^colorNames = Enum::GetNames( ConsoleColor::typeid ); // --------------------------------------------------------------------------------------- Console::WriteLine( "{0}All the foreground colors on a constant black background.", nl ); Console::WriteLine( " (Black on black is not readable.){0}", nl ); for ( int x = 0; x < colorNames->Length; x++ ) { Console::Write( "{0,2}: ", x ); Console::BackgroundColor = ConsoleColor::Black; Console::ForegroundColor = *dynamic_cast<ConsoleColor^>(Enum::Parse( ConsoleColor::typeid, colorNames[ x ] )); Console::Write( "This is foreground color {0}.", colorNames[ x ] ); Console::ResetColor(); Console::WriteLine(); } Console::WriteLine( "{0}A constant white foreground on all the background colors.", nl ); Console::WriteLine( " (White on white is not readable.){0}", nl ); for ( int x = 0; x < colorNames->Length; x++ ) { Console::Write( "{0,2}: ", x ); Console::ForegroundColor = ConsoleColor::White; Console::BackgroundColor = *dynamic_cast<ConsoleColor^>(Enum::Parse( ConsoleColor::typeid, colorNames[ x ] )); Console::Write( "This is background color {0}.", colorNames[ x ] ); Console::ResetColor(); Console::WriteLine(); } } /* This example produces the following results: All the foreground colors on a constant black background. (Black on black is not readable.) 0: This is foreground color Black. 1: This is foreground color DarkBlue. 2: This is foreground color DarkGreen. 3: This is foreground color DarkCyan. 4: This is foreground color DarkRed. 5: This is foreground color DarkMagenta. 6: This is foreground color DarkYellow. 7: This is foreground color Gray. 8: This is foreground color DarkGray. 9: This is foreground color Blue. 10: This is foreground color Green. 11: This is foreground color Cyan. 12: This is foreground color Red. 13: This is foreground color Magenta. 14: This is foreground color Yellow. 15: This is foreground color White. A constant white foreground on all the background colors. (White on white is not readable.) 0: This is background color Black. 1: This is background color DarkBlue. 2: This is background color DarkGreen. 3: This is background color DarkCyan. 4: This is background color DarkRed. 5: This is background color DarkMagenta. 6: This is background color DarkYellow. 7: This is background color Gray. 8: This is background color DarkGray. 9: This is background color Blue. 10: This is background color Green. 11: This is background color Cyan. 12: This is background color Red. 13: This is background color Magenta. 14: This is background color Yellow. 15: This is background color White. */
// This example demonstrates the ConsoleColor enumeration.
import System.*;
class Sample
{
public static void main(String[] args)
{
String nl = Environment.get_NewLine();
String colorNames[] = ConsoleColor.GetNames(ConsoleColor.class.ToType());
// ----------------------------------------------------------------------
Console.WriteLine("{0}All the foreground colors on a constant black "
+ " background.", nl);
Console.WriteLine(" (Black on black is not readable.){0}", nl);
for (int x = 0; x < colorNames.get_Length(); x++) {
Console.Write("{0,2}: ", System.Convert.ToString(x));
Console.set_BackgroundColor(ConsoleColor.Black);
Console.set_ForegroundColor(((ConsoleColor)(Enum.Parse(
ConsoleColor.class.ToType(), System.Convert.ToString(
colorNames.get_Item(x))))));
Console.Write("This is foreground color {0}.",
colorNames.get_Item(x));
Console.ResetColor();
Console.WriteLine();
}
// ----------------------------------------------------------------------
Console.WriteLine("{0}A constant white foreground on all the "
+ "background colors.", nl);
Console.WriteLine(" (White on white is not readable.){0}", nl);
for (int x = 0; x < colorNames.get_Length(); x++) {
Console.Write("{0,2}: ", System.Convert.ToString(x));
Console.set_ForegroundColor(ConsoleColor.White);
Console.set_BackgroundColor(((ConsoleColor)(Enum.Parse(
ConsoleColor.class.ToType(),
System.Convert.ToString(colorNames.get_Item(x))))));
Console.Write("This is background color {0}.",
colorNames.get_Item(x));
Console.ResetColor();
Console.WriteLine();
}
// ----------------------------------------------------------------------
} //main
} //Sample
/*
This example produces the following results:
All the foreground colors on a constant black background.
(Black on black is not readable.)
0: This is foreground color Black.
1: This is foreground color DarkBlue.
2: This is foreground color DarkGreen.
3: This is foreground color DarkCyan.
4: This is foreground color DarkRed.
5: This is foreground color DarkMagenta.
6: This is foreground color DarkYellow.
7: This is foreground color Gray.
8: This is foreground color DarkGray.
9: This is foreground color Blue.
10: This is foreground color Green.
11: This is foreground color Cyan.
12: This is foreground color Red.
13: This is foreground color Magenta.
14: This is foreground color Yellow.
15: This is foreground color White.
A constant white foreground on all the background colors.
(White on white is not readable.)
0: This is background color Black.
1: This is background color DarkBlue.
2: This is background color DarkGreen.
3: This is background color DarkCyan.
4: This is background color DarkRed.
5: This is background color DarkMagenta.
6: This is background color DarkYellow.
7: This is background color Gray.
8: This is background color DarkGray.
9: This is background color Blue.
10: This is background color Green.
11: This is background color Cyan.
12: This is background color Red.
13: This is background color Magenta.
14: This is background color Yellow.
15: This is background color White.
*/
Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.