ReadLine Method

Console.ReadLine Method ()

 

Reads the next line of characters from the standard input stream.

Namespace:   System
Assembly:  mscorlib (in mscorlib.dll)

<HostProtectionAttribute(SecurityAction.LinkDemand, UI := True)>
Public Shared Function ReadLine As String

Return Value

Type: System.String

The next line of characters from the input stream, or null if no more lines are available.

Exception Condition
IOException

An I/O error occurred.

OutOfMemoryException

There is insufficient memory to allocate a buffer for the returned string.

ArgumentOutOfRangeException

The number of characters in the next line of characters is greater than Int32.MaxValue.

The ReadLine method reads a line from the standard input stream. (For the definition of a line, see the paragraph after the following list.) This means that:

  • If the standard input device is the keyboard, the ReadLine method blocks until the user presses the Enter key.

    One of the most common uses of the ReadLine method is to pause program execution before clearing the console and displaying new information to it, or to prompt the user to press the Enter key before terminating the application. The following example illustrates this.

    Module Example
       Public Sub Main()
          Console.Clear()
    
          Dim dat As Date = Date.Now
    
          Console.WriteLine()
          Console.WriteLine("Today is {0:d} at {0:T}.", dat)
          Console.WriteLine()
          Console.Write("Press any key to continue... ")
          Console.ReadLine()
       End Sub
    End Module
    ' The example displays output like the following:
    '     Today is 10/26/2015 at 12:22:22 PM.
    '     
    '     Press any key to continue...
    
  • If standard input is redirected to a file, the ReadLine method reads a line of text from a file. For example, the following is a text file named ReadLine1.txt:

    
    This is the first line.
    This is the second line.
    This is the third line.
    This is the fourth line.
    
    

    The following example uses the ReadLine method to read input that is redirected from a file. The read operation terminates when the method returns null, which indicates that no lines remain to be read.

    Module Example
       Public Sub Main()
          If Not Console.IsInputRedirected Then
             Console.WriteLine("This example requires that input be redirected from a file.")
             Exit Sub 
          End If
    
          Console.WriteLine("About to call Console.ReadLine in a loop.")
          Console.WriteLine("----")
          Dim s As String
          Dim ctr As Integer
          Do
             ctr += 1
             s = Console.ReadLine()
             Console.WriteLine("Line {0}: {1}", ctr, s)
          Loop While s IsNot Nothing
          Console.WriteLine("---")
       End Sub
    End Module
    ' The example displays the following output:
    '       About to call Console.ReadLine in a loop.
    '       ----
    '       Line 1: This is the first line.
    '       Line 2: This is the second line.
    '       Line 3: This is the third line.
    '       Line 4: This is the fourth line.
    '       Line 5:
    '       ---
    

    After compiling the example to an executable named ReadLine1.exe, you can run it from the command line with the syntax

    ReadLine1 < ReadLine1.txt
    

    to read the contents of the file and display them to the console.

A line is defined as a sequence of characters followed by a carriage return (hexadecimal 0x000d), a line feed (hexadecimal 0x000a), or the value of the Environment.NewLine property. The returned string does not contain the terminating character(s). By default, the method reads input from a 256-character input buffer. Because this includes the Environment.NewLine character(s), the method can read lines that contain up to 254 characters. To read longer lines, call the OpenStandardInput(Int32) method.

The ReadLine method executes synchronously. That is, it blocks until a line is read or the Ctrl+Z keyboard combination is pressed. The In property returns a TextReader object that represents the standard input stream and that has both a synchronous TextReader.ReadLine method and an asynchronous TextReader.ReadLineAsync method. However, when used as the console's standard input stream, the TextReader.ReadLineAsync executes synchronously rather than asynchronously and returns a Task<String> only after the read operation has completed.

If this method throws an OutOfMemoryException exception, the reader's position in the underlying Stream object is advanced by the number of characters the method was able to read, but the characters already read into the internal ReadLine buffer are discarded. Since the position of the reader in the stream cannot be changed, the characters already read are unrecoverable, and can be accessed only by reinitializing the TextReader. If the initial position within the stream is unknown or the stream does not support seeking, the underlying Stream also needs to be reinitialized. To avoid such a situation and to produce robust code, you should use the KeyAvailable property and ReadKey method and store the read characters in a pre-allocated buffer.

If the Ctrl+Z character is pressed when the method is reading input from the console, the method returns null. This enables the user to prevent further keyboard input when the ReadLine method is called in a loop. The following example illustrates this scenario.

Module Example
   Public Sub Main()
      Dim line As String
      Console.WriteLine("Enter one or more lines of text (press CTRL+Z to exit):")
      Console.WriteLine()
      Do 
         Console.Write("   ")
         line = Console.ReadLine()
         If line IsNot Nothing Then Console.WriteLine("      " + line)
      Loop While line IsNot Nothing   
   End Sub
End Module
' The following displays possible output from this example:
'       Enter one or more lines of text (press CTRL+Z to exit):
'       
'          This is line #1.
'             This is line #1.
'          This is line #2
'             This is line #2
'          ^Z
'       
'       >

The following example requires two command line arguments: the name of an existing text file, and the name of a file to write the output to. It opens the existing text file and redirects the standard input from the keyboard to that file. It also redirects the standard output from the console to the output file. It then uses the Console.ReadLine method to read each line in the file, replaces every sequence of four spaces with a tab character, and uses the Console.WriteLine method to write the result to the output file.

Imports System.IO

Public Class InsertTabs
   Private Const tabSize As Integer = 4
   Private Const usageText As String = "Usage: INSERTTABS inputfile.txt outputfile.txt"

   Public Shared Function Main(args() As String) As Integer
      Dim writer As StreamWriter = Nothing

      If args.Length < 2 Then
         Console.WriteLine(usageText)
         Return 1
      End If

      Try
         ' Attempt to open output file.
         writer = New StreamWriter(args(1))
         ' Redirect standard output from the console to the output file.
         Console.SetOut(writer)
         ' Redirect standard input from the console to the input file.
         Console.SetIn(New StreamReader(args(0)))
      Catch e As IOException
         Dim errorWriter As TextWriter = Console.Error
         errorWriter.WriteLine(e.Message)
         errorWriter.WriteLine(usageText)
         Return 1
      End Try

      Dim line As String = Console.ReadLine()
      While line IsNot Nothing
         Dim newLine As String = line.Replace("".PadRight(tabSize, " "c), ControlChars.Tab)
         Console.WriteLine(newLine)
         line = Console.ReadLine()
      End While
      writer.Close()
      ' Recover the standard output stream so that a 
      ' completion message can be displayed.
      Dim standardOutput As New StreamWriter(Console.OpenStandardOutput())
      standardOutput.AutoFlush = True
      Console.SetOut(standardOutput)
      Console.WriteLine("INSERTTABS has completed the processing of {0}.", args(0))
      Return 0
   End Function 
End Class

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
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