Assembly: System (in System.dll)
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
|Initialize(SettingsContext, SettingsPropertyCollection, SettingsProviderCollection)|
Initializes internal properties used by SettingsBase object.
Stores the current values of the settings properties.
Provides a SettingsBase class that is synchronized (thread safe).
Returns a string that represents the current object.(Inherited from Object.)