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LicenseContext.UsageMode Property

When overridden in a derived class, gets a value that specifies when you can use a license.

[Visual Basic]
Public Overridable ReadOnly Property UsageMode As LicenseUsageMode
[C#]
public virtual LicenseUsageMode UsageMode {get;}
[C++]
public: __property virtual LicenseUsageMode get_UsageMode();
[JScript]
public function get UsageMode() : LicenseUsageMode;

Property Value

One of the LicenseUsageMode values that specifies when you can use a license. The default is LicenseUsageMode.Runtime.

Remarks

Notes to Inheritors:  To implement design-time support, override this property in a class that inherits.

Requirements

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also

LicenseContext Class | LicenseContext Members | System.ComponentModel Namespace | License | LicenseContext | LicenseException | LicenseManager | LicenseProvider | LicenseProviderAttribute | LicFileLicenseProvider | LicenseUsageMode

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