Specifies the editor to use to change a property. This class cannot be inherited.
Assembly: System (in System.dll)
Initializes a new instance of theclass with the default editor, which is no editor.
Initializes a new instance of theclass with the type name and base type name of the editor.
Initializes a new instance of theclass with the type name and the base type.
Initializes a new instance of theclass with the type and the base type.
Returns whether the value of the given object is equal to the current Attribute.Equals(Object).).(Overrides
Returns the hash code for this instance.(Overrides Attribute.GetHashCode().)
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.(Inherited from Attribute.)
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.(Inherited from Attribute.)
Returns a string that represents the current object.(Inherited from Object.)
|_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)|
Maps a set of names to a corresponding set of dispatch identifiers.(Inherited from Attribute.)
|_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)|
Retrieves the type information for an object, which can be used to get the type information for an interface.(Inherited from Attribute.)
Retrieves the number of type information interfaces that an object provides (either 0 or 1).(Inherited from Attribute.)
|_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)|
Provides access to properties and methods exposed by an object.(Inherited from Attribute.)
When editing the property, a visual designer should create a new instance of the specified editor through a dialog box or drop-down window.
Use the EditorTypeName property to get the name of the type of editor associated with this attribute.
The following code example creates the MyImage class. The class is marked with an that specifies the ImageEditor as its editor.
<Editor("System.Windows.Forms.ImageEditorIndex, System.Design", _ GetType(UITypeEditor))> _ Public Class MyImage ' Insert code here. End Class 'MyImage
The following code example creates an instance of the MyImage class, gets the attributes for the class, and then prints the name of the editor used by myNewImage.
Public Shared Sub Main() ' Creates a new component. Dim myNewImage As New MyImage() ' Gets the attributes for the component. Dim attributes As AttributeCollection = TypeDescriptor.GetAttributes(myNewImage) ' Prints the name of the editor by retrieving the EditorAttribute ' from the AttributeCollection. Dim myAttribute As EditorAttribute = CType(attributes(GetType(EditorAttribute)), EditorAttribute) Console.WriteLine(("The editor for this class is: " & myAttribute.EditorTypeName)) End Sub 'Main
Available since 1.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.