UndoEngine::UndoUnit::IsEmpty Property

 

Gets a value indicating whether the UndoEngine::UndoUnit contains no events.

Namespace:   System.ComponentModel.Design
Assembly:  System.Design (in System.Design.dll)

public:
property bool IsEmpty {
	virtual bool get();
}

Property Value

Type: System::Boolean

true if the UndoEngine::UndoUnit contains no events; otherwise, false.

The undo engine may discard empty units.

.NET Framework
Available since 2.0
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