SerializationStore Class
Provides the base class for storing serialization data for the ComponentSerializationService.
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | SerializationStore() | Initializes a new instance of the SerializationStore class. |
| Name | Description | |
|---|---|---|
![]() | Errors | Gets a collection of errors that occurred during serialization or deserialization. |
| Name | Description | |
|---|---|---|
![]() | Close() | Closes the serialization store. |
![]() | Dispose(Boolean) | Releases the unmanaged resources used by the SerializationStore and optionally releases the managed resources. |
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | Save(Stream^) | Saves the store to the given stream. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() ![]() | IDisposable::Dispose() | Releases all resources used by the SerializationStore. |
The SerializationStore class is an implementation-specific class that stores serialization data for the ComponentSerializationService. The service adds state to this serialization store. Once the store is closed, it can be saved to a stream. A serialization store can be deserialized at a later time by the same type of serialization service. The SerializationStore class implements the IDisposable interface so that IDisposable::Dispose simply calls the Close method.
Available since 2.0
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.




