| Name | Description |
|---|
 | DeserializeExpression(IDesignerSerializationManager^, String^, CodeExpression^) | |
 | DeserializeInstance(IDesignerSerializationManager^, Type^, array<Object^>^, String^, Boolean) | |
 | DeserializePropertiesFromResources(IDesignerSerializationManager^, Object^, array<Attribute^>^) | Deserializes properties on the given object from the invariant culture’s resource bundle.(Inherited from CodeDomSerializerBase.) |
 | DeserializeStatement(IDesignerSerializationManager^, CodeStatement^) | Deserializes a statement by interpreting and executing a CodeDOM statement.(Inherited from CodeDomSerializerBase.) |
 | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
 | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
 | GetExpression(IDesignerSerializationManager^, Object^) | |
 | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
 | GetSerializer(IDesignerSerializationManager^, Object^) | |
 | GetSerializer(IDesignerSerializationManager^, Type^) | |
 | GetType() | Gets the Type of the current instance.(Inherited from Object.) |
 | GetUniqueName(IDesignerSerializationManager^, Object^) | |
 | IsSerialized(IDesignerSerializationManager^, Object^) | Returns a value indicating whether the given object has been serialized.(Inherited from CodeDomSerializerBase.) |
 | IsSerialized(IDesignerSerializationManager^, Object^, Boolean) | Returns a value indicating whether the given object has been serialized, optionally considering preset expressions.(Inherited from CodeDomSerializerBase.) |
 | MemberwiseClone() | Creates a shallow copy of the current Object.(Inherited from Object.) |
 | Serialize(IDesignerSerializationManager^, Object^, MemberDescriptor^, CodeStatementCollection^) | Serializes the given member descriptor on the given value to a statement collection. |
 | SerializeCreationExpression(IDesignerSerializationManager^, Object^, Boolean%) | Returns an expression representing the creation of the given object.(Inherited from CodeDomSerializerBase.) |
 | SerializeEvent(IDesignerSerializationManager^, CodeStatementCollection^, Object^, EventDescriptor^) | |
 | SerializeEvents(IDesignerSerializationManager^, CodeStatementCollection^, Object^, array<Attribute^>^) | Serializes the specified events into the given statement collection.(Inherited from CodeDomSerializerBase.) |
 | SerializeProperties(IDesignerSerializationManager^, CodeStatementCollection^, Object^, array<Attribute^>^) | Serializes the properties on the given object into the given statement collection.(Inherited from CodeDomSerializerBase.) |
 | SerializePropertiesToResources(IDesignerSerializationManager^, CodeStatementCollection^, Object^, array<Attribute^>^) | Serializes the properties on the given object into the invariant culture’s resource bundle.(Inherited from CodeDomSerializerBase.) |
 | SerializeProperty(IDesignerSerializationManager^, CodeStatementCollection^, Object^, PropertyDescriptor^) | |
 | SerializeResource(IDesignerSerializationManager^, String^, Object^) | Serializes the given object into a resource bundle using the given resource name.(Inherited from CodeDomSerializerBase.) |
 | SerializeResourceInvariant(IDesignerSerializationManager^, String^, Object^) | Serializes the given object into a resource bundle using the given resource name.(Inherited from CodeDomSerializerBase.) |
 | SerializeToExpression(IDesignerSerializationManager^, Object^) | |
 | SerializeToResourceExpression(IDesignerSerializationManager^, Object^) | |
 | SerializeToResourceExpression(IDesignerSerializationManager^, Object^, Boolean) | Serializes the given object into an expression appropriate for the invariant culture.(Inherited from CodeDomSerializerBase.) |
 | SetExpression(IDesignerSerializationManager^, Object^, CodeExpression^) | |
 | SetExpression(IDesignerSerializationManager^, Object^, CodeExpression^, Boolean) | Associates an object with an expression, optionally specifying a preset expression.(Inherited from CodeDomSerializerBase.) |
 | ShouldSerialize(IDesignerSerializationManager^, Object^, MemberDescriptor^) | Determines if the given member should be serialized. |
 | ToString() | Returns a string that represents the current object.(Inherited from Object.) |