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MenuCommand::Supported Property
Visual Studio 2010
Gets or sets a value indicating whether this menu item is supported.
Assembly: System (in System.dll)
Property Value
Type: System::Booleantrue if the item is supported, which is the default; otherwise, false.
The following code example creates a MenuCommand object, configures its properties, and adds it to the IMenuCommandService.
public ref class CDesigner: public ComponentDesigner { public: [PermissionSetAttribute(SecurityAction::Demand, Name="FullTrust")] virtual void Initialize( IComponent^ comp ) override { ComponentDesigner::Initialize( comp ); IMenuCommandService^ mcs = static_cast<IMenuCommandService^>(comp->Site->GetService( IMenuCommandService::typeid )); MenuCommand^ mc = gcnew MenuCommand( gcnew EventHandler( this, &CDesigner::OnF1Help ),StandardCommands::F1Help ); mc->Enabled = true; mc->Visible = true; mc->Supported = true; mcs->AddCommand( mc ); System::Windows::Forms::MessageBox::Show( "Initialize() has been invoked." ); } private: void OnF1Help( Object^ /*sender*/, EventArgs^ /*e*/ ) { System::Windows::Forms::MessageBox::Show( "F1Help has been invoked." ); } }; }
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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