DesigntimeLicenseContextSerializer Class
Provides support for design-time license context serialization.
Assembly: System (in System.dll)
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() ![]() | Serialize(Stream^, String^, DesigntimeLicenseContext^) | Serializes the licenses within the specified design-time license context using the specified key and output stream. |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
This class provides a serialization method that can serialize a specified design-time license context.
Security Note
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Using an instance of this object with untrusted data is a security risk. Use this class only with trusted data. For more information, see Untrusted Data Security Risks. |
Available since 1.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.



