DesigntimeLicenseContext Class
Represents a design-time license context that can support a license provider at design time.
Assembly: System (in System.dll)
System.ComponentModel::LicenseContext
System.ComponentModel.Design::DesigntimeLicenseContext
| Name | Description | |
|---|---|---|
![]() | DesigntimeLicenseContext() | Initializes a new instance of the DesigntimeLicenseContext class. |
| Name | Description | |
|---|---|---|
![]() | UsageMode | Gets the license usage mode.(Overrides LicenseContext::UsageMode.) |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetSavedLicenseKey(Type^, Assembly^) | Gets a saved license key.(Overrides LicenseContext::GetSavedLicenseKey(Type^, Assembly^).) |
![]() | GetService(Type^) | Gets the requested service, if it is available.(Inherited from LicenseContext.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | SetSavedLicenseKey(Type^, String^) | Sets a saved license key.(Overrides LicenseContext::SetSavedLicenseKey(Type^, String^).) |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
This class provides methods for managing license keys of the associated context and a property for representing the licensing mode of the associated context.
for full access to system resources. Demand values: LinkDemand, InheritanceDemand. Associated state:
Available since 1.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


