DesignerVerb Class


Represents a verb that can be invoked from a designer.

Namespace:   System.ComponentModel.Design
Assembly:  System (in System.dll)

[HostProtectionAttribute(SecurityAction::LinkDemand, SharedState = true)]
[PermissionSetAttribute(SecurityAction::LinkDemand, Name = "FullTrust")]
[PermissionSetAttribute(SecurityAction::InheritanceDemand, Name = "FullTrust")]
public ref class DesignerVerb : MenuCommand

System_CAPS_pubmethodDesignerVerb(String^, EventHandler^)

Initializes a new instance of the DesignerVerb class.

System_CAPS_pubmethodDesignerVerb(String^, EventHandler^, CommandID^)

Initializes a new instance of the DesignerVerb class.


Gets or sets a value indicating whether this menu item is checked.(Inherited from MenuCommand.)


Gets the CommandID associated with this menu command.(Inherited from MenuCommand.)


Gets or sets the description of the menu item for the verb.


Gets a value indicating whether this menu item is available.(Inherited from MenuCommand.)


Gets the OLE command status code for this menu item.(Inherited from MenuCommand.)


Gets the public properties associated with the MenuCommand.(Inherited from MenuCommand.)


Gets or sets a value indicating whether this menu item is supported.(Inherited from MenuCommand.)


Gets the text description for the verb command on the menu.


Gets or sets a value indicating whether this menu item is visible.(Inherited from MenuCommand.)


Determines whether the specified object is equal to the current object.(Inherited from Object.)


Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)


Serves as the default hash function. (Inherited from Object.)


Gets the Type of the current instance.(Inherited from Object.)


Invokes the command.(Inherited from MenuCommand.)


Invokes the command with the given parameter.(Inherited from MenuCommand.)


Creates a shallow copy of the current Object.(Inherited from Object.)


Raises the CommandChanged event.(Inherited from MenuCommand.)


Overrides ToString.(Overrides MenuCommand::ToString().)


Occurs when the menu command changes.(Inherited from MenuCommand.)

A designer verb is a menu command linked to an event handler. Designer verbs are added to a component's shortcut menu at design time. In Visual Studio, each designer verb is also listed, using a LinkLabel, in the Description pane of the Properties window.

The following code example demonstrates how to create DesignerVerb objects and add them to the design-time shortcut menu for a component.

#using <system.dll>
#using <>
#using <>

using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design;
using namespace System::Windows::Forms;

/* This sample demonstrates a designer that adds menu commands
to the design-time shortcut menu for a component.

To test this sample, build the code for the component as a class library,
add the resulting component to the toolbox, open a form in design mode,
and drag the component from the toolbox onto the form.

The component should appear in the component tray beneath the form.
Right-click the component.  The verbs should appear in the shortcut menu.
// This is a designer class which provides designer verb menu commands for
// the associated component. This code is called by the design environment at design-time.
private ref class MyDesigner: public ComponentDesigner

   property DesignerVerbCollection^ Verbs 
      // DesignerVerbCollection is overridden from ComponentDesigner
      virtual DesignerVerbCollection^ get() override
         if ( m_Verbs == nullptr )
            // Create and initialize the collection of verbs
            m_Verbs = gcnew DesignerVerbCollection;
            m_Verbs->Add( gcnew DesignerVerb( "First Designer Verb",gcnew EventHandler( this, &MyDesigner::OnFirstItemSelected ) ) );
            m_Verbs->Add( gcnew DesignerVerb( "Second Designer Verb",gcnew EventHandler( this, &MyDesigner::OnSecondItemSelected ) ) );

         return m_Verbs;

   DesignerVerbCollection^ m_Verbs;
   void OnFirstItemSelected( Object^ /*sender*/, EventArgs^ /*args*/ )
      // Display a message
      MessageBox::Show( "The first designer verb was invoked." );

   void OnSecondItemSelected( Object^ /*sender*/, EventArgs^ /*args*/ )
      // Display a message
      MessageBox::Show( "The second designer verb was invoked." );

// Associate MyDesigner with this component type using a DesignerAttribute
public ref class Component1: public System::ComponentModel::Component{};


for full access to system resources. Demand values: LinkDemand, InheritanceDemand. Associated state:

.NET Framework
Available since 1.1

Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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