Specifies the default binding property for a component. This class cannot be inherited.
Assembly: System (in System.dll)
Thetype exposes the following members.
|Equals||Determines whether the specified Object is equal to the current instance. (Overrides Attribute.Equals(Object).)|
|GetHashCode||Returns the hash code for this instance. (Overrides Attribute.GetHashCode().)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|IsDefaultAttribute||When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.)|
|Match||When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|_Attribute.GetIDsOfNames||Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute.)|
|_Attribute.GetTypeInfo||Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute.)|
|_Attribute.GetTypeInfoCount||Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute.)|
|_Attribute.Invoke||Provides access to properties and methods exposed by an object. (Inherited from Attribute.)|
The is specified at the class level. It can be inherited and does not allow multiple attributes on the same class.
For more information about using attributes, see Extending Metadata Using Attributes.
The following code example demonstrates using the class to specify the default property for data binding. For a full code listing, see How to: Apply Attributes in Windows Forms Controls.