ComponentEditor Class
Provides the base class for a custom component editor.
Assembly: System (in System.dll)
System.ComponentModel.ComponentEditor
System.Windows.Forms.Design.WindowsFormsComponentEditor
| Name | Description | |
|---|---|---|
![]() | ComponentEditor() | Initializes a new instance of the ComponentEditor class. |
| Name | Description | |
|---|---|---|
![]() | EditComponent(ITypeDescriptorContext, Object) | Edits the component and returns a value indicating whether the component was modified based upon a given context. |
![]() | EditComponent(Object) | Edits the component and returns a value indicating whether the component was modified. |
![]() | Equals(Object) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | Finalize() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | MemberwiseClone() | |
![]() | ToString() | Returns a string that represents the current object.(Inherited from Object.) |
A component editor is used to edit a component as a whole and can be used to implement a user interface similar to that of the property pages. You associate a component editor with a component by using the EditorAttribute attribute.
Notes to Inheritors:
When you inherit from this class, you must override the EditComponent method.
Available since 1.1
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

