Assembly: System (in System.dll)
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.(Inherited from MarshalByRefObject.)
Releases all resources used by the Component.
Releases the unmanaged resources used by the Component and optionally releases the managed resources.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Serves as the default hash function. (Inherited from Object.)
Retrieves the current lifetime service object that controls the lifetime policy for this instance.(Inherited from MarshalByRefObject.)
Obtains a lifetime service object to control the lifetime policy for this instance.(Inherited from MarshalByRefObject.)