|BindableAttribute Constructor||Overloaded. Initializes a new instance of the BindableAttribute class.|
|No||Specifies that a property is not typically used for binding. This static (Shared in Visual Basic) field is read-only.|
|Yes||Specifies that a property is typically used for binding. This static (Shared in Visual Basic) field is read-only.|
|Bindable||Gets a value indicating that a property is typically used for binding.|
|TypeId (inherited from Attribute)||When implemented in a derived class, gets a unique identifier for this Attribute.|
|Equals||Overridden. See Object.Equals.|
|GetHashCode||Overridden. See Attribute.GetHashCode.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|IsDefaultAttribute||Overridden. See Attribute.IsDefaultAttribute.|
|Match (inherited from Attribute)||When overridden in a derived class, returns a value indicating whether this instance equals a specified object.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Finalize (inherited from Object)||Overridden. Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
In C# and C++, finalizers are expressed using destructor syntax.
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|