This documentation is archived and is not being maintained.

StringDictionary.Keys Property

Gets a collection of keys in the StringDictionary.

Namespace:  System.Collections.Specialized
Assembly:  System (in System.dll)

public virtual ICollection Keys { get; }

Property Value

Type: System.Collections.ICollection
An ICollection that provides the keys in the StringDictionary.

The order of the keys in the ICollection is unspecified, but it is the same order as the associated values in the ICollection returned by the Values method.

The returned ICollection is not a static copy; instead, the ICollection refers back to the keys in the original StringDictionary. Therefore, changes to the StringDictionary continue to be reflected in the ICollection.

Retrieving the value of this property is an O(1) operation.

The following code example enumerates the elements of a StringDictionary.

using System;
using System.Collections;
using System.Collections.Specialized;

public class SamplesStringDictionary  {

   public static void Main()  {

      // Creates and initializes a new StringDictionary.
      StringDictionary myCol = new StringDictionary();
      myCol.Add( "red", "rojo" );
      myCol.Add( "green", "verde" );
      myCol.Add( "blue", "azul" );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Displays the elements using foreach:" );
      PrintKeysAndValues1( myCol );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Displays the elements using the IEnumerator:" );
      PrintKeysAndValues2( myCol );

      // Display the contents of the collection using the Keys, Values, Count, and Item properties.
      Console.WriteLine( "Displays the elements using the Keys, Values, Count, and Item properties:" );
      PrintKeysAndValues3( myCol );

   }

   // Uses the foreach statement which hides the complexity of the enumerator. 
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection. 
   public static void PrintKeysAndValues1( StringDictionary myCol )  {
      Console.WriteLine( "   KEY                       VALUE" );
      foreach ( DictionaryEntry de in myCol )
         Console.WriteLine( "   {0,-25} {1}", de.Key, de.Value );
      Console.WriteLine();
   }

   // Uses the enumerator.  
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection. 
   public static void PrintKeysAndValues2( StringDictionary myCol )  {
      IEnumerator myEnumerator = myCol.GetEnumerator();
      DictionaryEntry de;
      Console.WriteLine( "   KEY                       VALUE" );
      while ( myEnumerator.MoveNext() )  {
         de = (DictionaryEntry) myEnumerator.Current;
         Console.WriteLine( "   {0,-25} {1}", de.Key, de.Value );
      }
      Console.WriteLine();
   }

   // Uses the Keys, Values, Count, and Item properties. 
   public static void PrintKeysAndValues3( StringDictionary myCol )  {
      String[] myKeys = new String[myCol.Count];
      myCol.Keys.CopyTo( myKeys, 0 );

      Console.WriteLine( "   INDEX KEY                       VALUE" );
      for ( int i = 0; i < myCol.Count; i++ )
         Console.WriteLine( "   {0,-5} {1,-25} {2}", i, myKeys[i], myCol[myKeys[i]] );
      Console.WriteLine();
   }

}

/*
This code produces the following output.

Displays the elements using foreach:
   KEY                       VALUE
   red                       rojo
   blue                      azul
   green                     verde

Displays the elements using the IEnumerator:
   KEY                       VALUE
   red                       rojo
   blue                      azul
   green                     verde

Displays the elements using the Keys, Values, Count, and Item properties:
   INDEX KEY                       VALUE
   0     red                       rojo
   1     blue                      azul
   2     green                     verde

*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
Show: