NameObjectCollectionBase::BaseRemove Method (String^)

 
System_CAPS_noteNote

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Removes the entries with the specified key from the NameObjectCollectionBase instance.

Namespace:   System.Collections.Specialized
Assembly:  System (in System.dll)

protected:
void BaseRemove(
	String^ name
)

Parameters

name
Type: System::String^

The String key of the entries to remove. The key can be null.

Exception Condition
NotSupportedException

The collection is read-only.

If the NameObjectCollectionBase does not contain an element with the specified key, the NameObjectCollectionBase remains unchanged. No exception is thrown.

In collections of contiguous elements, such as lists, the elements that follow the removed element move up to occupy the vacated spot. If the collection is indexed, the indexes of the elements that are moved are also updated. This behavior does not apply to collections where elements are conceptually grouped into buckets, such as a hash table.

This method is an O(n) operation, where n is Count.

The following code example uses BaseRemove and BaseRemoveAt to remove elements from a NameObjectCollectionBase.

#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public ref class MyCollection : public NameObjectCollectionBase  {

private:
   DictionaryEntry^ _de;

   // Gets a key-and-value pair (DictionaryEntry) using an index.
public:
   property DictionaryEntry^ default[ int ]  {
      DictionaryEntry^ get(int index)  {
         _de->Key = this->BaseGetKey( index );
         _de->Value = this->BaseGet( index );
         return( _de );
      }
   }

   // Adds elements from an IDictionary into the new collection.
   MyCollection( IDictionary^ d )  {

      _de = gcnew DictionaryEntry();

      for each ( DictionaryEntry^ de in d )  {
         this->BaseAdd( (String^) de->Key, de->Value );
      }
   }

   // Removes an entry with the specified key from the collection.
   void Remove( String^ key )  {
      this->BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection.
   void Remove( int index )  {
      this->BaseRemoveAt( index );
   }
};

public ref class SamplesNameObjectCollectionBase  {

public:
   static void Main()  {

      // Creates and initializes a new MyCollection instance.
      IDictionary^ d = gcnew ListDictionary();
      d->Add( "red", "apple" );
      d->Add( "yellow", "banana" );
      d->Add( "green", "pear" );
      MyCollection^ myCol = gcnew MyCollection( d );
      Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element at a specific index.
      myCol->Remove( 1 );
      Console::WriteLine( "After removing the element at index 1 (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element with a specific key.
      myCol->Remove( "red" );
      Console::WriteLine( "After removing the element with the key \"red\" (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

   }

   static void PrintKeysAndValues( MyCollection^ myCol )  {
      for ( int i = 0; i < myCol->Count; i++ )  {
         Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
      }
   }
};

int main()
{
    SamplesNameObjectCollectionBase::Main();
}

/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After removing the element at index 1 (Count = 2):
[0] : red, apple
[1] : green, pear
After removing the element with the key "red" (Count = 1):
[0] : green, pear

*/

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
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