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BitVector32 Methods

The BitVector32 type exposes the following members.

  Name Description
Public method Static member Supported by the XNA Framework CreateMask() Creates the first mask in a series of masks that can be used to retrieve individual bits in a BitVector32 that is set up as bit flags.
Public method Static member Supported by the XNA Framework CreateMask(Int32) Creates an additional mask following the specified mask in a series of masks that can be used to retrieve individual bits in a BitVector32 that is set up as bit flags.
Public method Static member Supported by the XNA Framework CreateSection(Int16) Creates the first BitVector32.Section in a series of sections that contain small integers.
Public method Static member Supported by the XNA Framework CreateSection(Int16, BitVector32.Section) Creates a new BitVector32.Section following the specified BitVector32.Section in a series of sections that contain small integers.
Public method Supported by the XNA Framework Equals Determines whether the specified object is equal to the BitVector32. (Overrides ValueType.Equals(Object).)
Public method Supported by the XNA Framework GetHashCode Serves as a hash function for the BitVector32. (Overrides ValueType.GetHashCode().)
Public method Supported by the XNA Framework GetType Gets the Type of the current instance. (Inherited from Object.)
Public method Supported by the XNA Framework ToString() Returns a string that represents the current BitVector32. (Overrides ValueType.ToString().)
Public method Static member Supported by the XNA Framework ToString(BitVector32) Returns a string that represents the specified BitVector32.
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