IsSynchronized Property
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SortedList.IsSynchronized Property

Gets a value indicating whether access to a SortedList object is synchronized (thread safe).

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)

public virtual bool IsSynchronized { get; }

Property Value

Type: System.Boolean
true if access to the SortedList object is synchronized (thread safe); otherwise, false. The default is false.

Implements

ICollection.IsSynchronized

To guarantee the thread safety of a SortedList object, all operations must be done through the wrapper returned by the Synchronized method.

Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.

The following code example shows how to lock a collection using the SyncRoot property during the entire enumeration.

SortedList myCollection = new SortedList();
  lock(myCollection.SyncRoot) {
  foreach (Object item in myCollection) {
  // Insert your code here.
  }
 }

Retrieving the value of this property is an O(1) operation.

The following code example shows how to synchronize a SortedList object, determine whether a SortedList is synchronized, and use a synchronized SortedList.

using System;
using System.Collections;
public class SamplesSortedList  {

   public static void Main()  {

      // Creates and initializes a new SortedList.
      SortedList mySL = new SortedList();
      mySL.Add( 2, "two" );
      mySL.Add( 3, "three" );
      mySL.Add( 1, "one" );
      mySL.Add( 0, "zero" );
      mySL.Add( 4, "four" );

      // Creates a synchronized wrapper around the SortedList.
      SortedList mySyncdSL = SortedList.Synchronized( mySL );

      // Displays the sychronization status of both SortedLists.
      Console.WriteLine( "mySL is {0}.", mySL.IsSynchronized ? "synchronized" : "not synchronized" );
      Console.WriteLine( "mySyncdSL is {0}.", mySyncdSL.IsSynchronized ? "synchronized" : "not synchronized" );
   }
}
/* 
This code produces the following output.

mySL is not synchronized.
mySyncdSL is synchronized.
*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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