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SortedList::GetValueList Method

Gets the values in a SortedList object.

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual IList^ GetValueList()

Return Value

Type: System.Collections::IList
An IList object containing the values in the SortedList object.

The returned IList object is a read-only view of the values of the SortedList object. Modifications made to the underlying SortedList are immediately reflected in the IList.

The elements of the returned IList are sorted in the same order as the values of the SortedList.

This method is similar to the Values property, but returns an IList object instead of an ICollection object.

This method is an O(1) operation.

The following code example shows how to get one or all the keys or values in a SortedList object.

#using <system.dll>

using namespace System;
using namespace System::Collections;
int main()
{

   // Creates and initializes a new SortedList.
   SortedList^ mySL = gcnew SortedList;
   mySL->Add( 1.3, "fox" );
   mySL->Add( 1.4, "jumped" );
   mySL->Add( 1.5, "over" );
   mySL->Add( 1.2, "brown" );
   mySL->Add( 1.1, "quick" );
   mySL->Add( 1.0, "The" );
   mySL->Add( 1.6, "the" );
   mySL->Add( 1.8, "dog" );
   mySL->Add( 1.7, "lazy" );

   // Gets the key and the value based on the index. 
   int myIndex = 3;
   Console::WriteLine( "The key   at index {0} is {1}.", myIndex, mySL->GetKey( myIndex ) );
   Console::WriteLine( "The value at index {0} is {1}.", myIndex, mySL->GetByIndex( myIndex ) );

   // Gets the list of keys and the list of values.
   IList^ myKeyList = mySL->GetKeyList();
   IList^ myValueList = mySL->GetValueList();

   // Prints the keys in the first column and the values in the second column.
   Console::WriteLine( "\t-KEY-\t-VALUE-" );
   for ( int i = 0; i < mySL->Count; i++ )
      Console::WriteLine( "\t{0}\t{1}", myKeyList[ i ], myValueList[ i ] );
}

/*
This code produces the following output.

The key   at index 3 is 1.3.
The value at index 3 is fox.
        -KEY-   -VALUE-
        1       The
        1.1     quick
        1.2     brown
        1.3     fox
        1.4     jumped
        1.5     over
        1.6     the
        1.7     lazy
        1.8     dog
*/

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

XNA Framework

Supported in: 3.0, 2.0, 1.0
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