DictionaryBase::OnValidate Method (Object^, Object^)

 
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Performs additional custom processes when validating the element with the specified key and value.

Namespace:   System.Collections
Assembly:  mscorlib (in mscorlib.dll)

protected:
virtual void OnValidate(
	Object^ key,
	Object^ value
)

Parameters

key
Type: System::Object^

The key of the element to validate.

value
Type: System::Object^

The value of the element to validate.

The default implementation of this method is intended to be overridden by a derived class to perform some action when the specified element is validated.

The On* methods are invoked only on the instance returned by the Dictionary property, but not on the instance returned by the InnerHashtable property.

The default implementation of this method is an O(1) operation.

Notes to Implementers:

This method allows implementers to define processes that must be performed when executing the standard behavior of the underlying System.Collections::Hashtable. By defining this method, implementers can add functionality to inherited methods without having to override all other methods.

OnValidate can be used to impose restrictions on the type of objects that are accepted into the collection. The default implementation prevents null from being added to or removed from the underlying System.Collections::Hashtable.

The following code example implements the DictionaryBase class and uses that implementation to create a dictionary of String keys and values that have a Length of 5 characters or less.

using namespace System;
using namespace System::Collections;

public ref class ShortStringDictionary: public DictionaryBase
{
public:

   property String^ Item [String^]
   {
      String^ get( String^ key )
      {
         return (dynamic_cast<String^>(Dictionary[ key ]));
      }

      void set( String^ value, String^ key )
      {
         Dictionary[ key ] = value;
      }
   }

   property ICollection^ Keys 
   {
      ICollection^ get()
      {
         return (Dictionary->Keys);
      }
   }

   property ICollection^ Values 
   {
      ICollection^ get()
      {
         return (Dictionary->Values);
      }
   }
   void Add( String^ key, String^ value )
   {
      Dictionary->Add( key, value );
   }

   bool Contains( String^ key )
   {
      return (Dictionary->Contains( key ));
   }

   void Remove( String^ key )
   {
      Dictionary->Remove( key );
   }


protected:
   virtual void OnInsert( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

   virtual void OnRemove( Object^ key, Object^ /*value*/ ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }
   }

   virtual void OnSet( Object^ key, Object^ /*oldValue*/, Object^ newValue ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( newValue->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "newValue must be of type String.","newValue" );
      else
      {
         String^ strValue = dynamic_cast<String^>(newValue);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "newValue must be no more than 5 characters in length.","newValue" );
      }
   }

   virtual void OnValidate( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

};

void PrintKeysAndValues2( ShortStringDictionary^ myCol );
void PrintKeysAndValues3( ShortStringDictionary^ myCol );
int main()
{
   // Creates and initializes a new DictionaryBase.
   ShortStringDictionary^ mySSC = gcnew ShortStringDictionary;

   // Adds elements to the collection.
   mySSC->Add( "One", "a" );
   mySSC->Add( "Two", "ab" );
   mySSC->Add( "Three", "abc" );
   mySSC->Add( "Four", "abcd" );
   mySSC->Add( "Five", "abcde" );

   // Display the contents of the collection using the enumerator.
   Console::WriteLine( "Contents of the collection (using enumerator):" );
   PrintKeysAndValues2( mySSC );

   // Display the contents of the collection using the Keys property and the Item property.
   Console::WriteLine( "Initial contents of the collection (using Keys and Item):" );
   PrintKeysAndValues3( mySSC );

   // Tries to add a value that is too long.
   try
   {
      mySSC->Add( "Ten", "abcdefghij" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   // Tries to add a key that is too long.
   try
   {
      mySSC->Add( "Eleven", "ijk" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   Console::WriteLine();

   // Searches the collection with Contains.
   Console::WriteLine( "Contains \"Three\": {0}", mySSC->Contains( "Three" ) );
   Console::WriteLine( "Contains \"Twelve\": {0}", mySSC->Contains( "Twelve" ) );
   Console::WriteLine();

   // Removes an element from the collection.
   mySSC->Remove( "Two" );

   // Displays the contents of the collection.
   Console::WriteLine( "After removing \"Two\":" );
   PrintKeysAndValues2( mySSC );
}

// Uses the enumerator. 
void PrintKeysAndValues2( ShortStringDictionary^ myCol )
{
   DictionaryEntry myDE;
   System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
   while ( myEnumerator->MoveNext() )
      if ( myEnumerator->Current != nullptr )
   {
      myDE =  *dynamic_cast<DictionaryEntry^>(myEnumerator->Current);
      Console::WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
   }

   Console::WriteLine();
}


// Uses the Keys property and the Item property.
void PrintKeysAndValues3( ShortStringDictionary^ myCol )
{
   ICollection^ myKeys = myCol->Keys;
   IEnumerator^ myEnum1 = myKeys->GetEnumerator();
   while ( myEnum1->MoveNext() )
   {
      String^ k = safe_cast<String^>(myEnum1->Current);
      Console::WriteLine( "   {0,-5} : {1}", k, myCol->Item[ k ] );
   }

   Console::WriteLine();
}

/* 
This code produces the following output.

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/

Universal Windows Platform
Available since 10
.NET Framework
Available since 1.1
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