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CompilerError Class

Represents a compiler error or warning.

Namespace:  System.CodeDom.Compiler
Assembly:  System (in System.dll)

[PermissionSetAttribute(SecurityAction.InheritanceDemand, Name = "FullTrust")]
public class CompilerError

CompilerError represents a compiler error or a warning that has been returned by the compiler.


This class contains an inheritance demand at the class level that applies to all members. A SecurityException is thrown when the derived class does not have full-trust permission. For details about inheritance demands, see Inheritance Demands.

The following example compiles a CodeDOM program graph and provides an example of how to programmatically access CompilerError data.

using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using Microsoft.CSharp;

namespace CompilerError_Example
    public class Class1
        static void Main(string[] args)			
            // Output some program information using Console.WriteLine.
            Console.WriteLine("This program compiles a CodeDOM program that incorrectly declares multiple data");
            Console.WriteLine("types to demonstrate handling compiler errors programmatically.");

            // Compile the CodeCompileUnit retrieved from the GetCompileUnit() method.
            CSharpCodeProvider provider = new Microsoft.CSharp.CSharpCodeProvider();

            // Initialize a CompilerParameters with the options for compilation.
            string[] assemblies = new String[] {"System.dll"};
            CompilerParameters options = new CompilerParameters( assemblies, "output.exe");

            // Compile the CodeDOM graph and store the results in a CompilerResults.
            CompilerResults results = provider.CompileAssemblyFromDom(options, GetCompileUnit());

            // Compilation produces errors. Print out each error.
            Console.WriteLine("Listing errors from compilation: ");
                for( int i=0; i<results.Errors.Count; i++)

        public static CodeCompileUnit GetCompileUnit()
            // Create a compile unit to contain a CodeDOM graph.
            CodeCompileUnit cu = new CodeCompileUnit();

            // Create a namespace named TestSpace.
            CodeNamespace cn = new CodeNamespace("TestSpace");		

            // Declare a new type named TestClass.	
            CodeTypeDeclaration cd = new CodeTypeDeclaration("TestClass");

            // Declare a new member string field named TestField.
            CodeMemberField cmf = new CodeMemberField("System.String", "TestField");

            // Add the field to the type.

            // Declare a new member method named TestMethod.
            CodeMemberMethod cm = new CodeMemberMethod();
            cm.Name = "TestMethod";

            // Declare a string variable named TestVariable.
            CodeVariableDeclarationStatement cvd = new CodeVariableDeclarationStatement("System.String1", "TestVariable");

            // Cast the TestField reference expression to string and assign it to the TestVariable.
            CodeAssignStatement ca = new CodeAssignStatement(new CodeVariableReferenceExpression("TestVariable"), 
                new CodeCastExpression("System.String2", new CodeFieldReferenceExpression(new CodeThisReferenceExpression(), "TestField")));

            // This code can be used to generate the following code in C#: 
            //            TestVariable = ((string)(this.TestField));


            // Add the TestMethod member to the TestClass type.

            // Add the TestClass type to the namespace.

            // Add the TestSpace namespace to the compile unit.
            return cu;

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0