CodeSnippetCompileUnit Class
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CodeSnippetCompileUnit Class

 

Represents a literal code fragment that can be compiled.

Namespace:   System.CodeDom
Assembly:  System (in System.dll)

System.Object
  System.CodeDom.CodeObject
    System.CodeDom.CodeCompileUnit
      System.CodeDom.CodeSnippetCompileUnit

[SerializableAttribute]
[ClassInterfaceAttribute(ClassInterfaceType.AutoDispatch)]
[ComVisibleAttribute(true)]
public class CodeSnippetCompileUnit : CodeCompileUnit

NameDescription
System_CAPS_pubmethodCodeSnippetCompileUnit()

Initializes a new instance of the CodeSnippetCompileUnit class.

System_CAPS_pubmethodCodeSnippetCompileUnit(String)

Initializes a new instance of the CodeSnippetCompileUnit class.

NameDescription
System_CAPS_pubpropertyAssemblyCustomAttributes

Gets a collection of custom attributes for the generated assembly.(Inherited from CodeCompileUnit.)

System_CAPS_pubpropertyEndDirectives

Gets a CodeDirectiveCollection object containing end directives.(Inherited from CodeCompileUnit.)

System_CAPS_pubpropertyLinePragma

Gets or sets the line and file information about where the code is located in a source code document.

System_CAPS_pubpropertyNamespaces

Gets the collection of namespaces.(Inherited from CodeCompileUnit.)

System_CAPS_pubpropertyReferencedAssemblies

Gets the referenced assemblies.(Inherited from CodeCompileUnit.)

System_CAPS_pubpropertyStartDirectives

Gets a CodeDirectiveCollection object containing start directives.(Inherited from CodeCompileUnit.)

System_CAPS_pubpropertyUserData

Gets the user-definable data for the current object.(Inherited from CodeObject.)

System_CAPS_pubpropertyValue

Gets or sets the literal code fragment to represent.

NameDescription
System_CAPS_pubmethodEquals(Object)

Determines whether the specified object is equal to the current object.(Inherited from Object.)

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

Serves as the default hash function. (Inherited from Object.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

CodeSnippetCompileUnit can represent a literal block of code that is included directly in the source without modification.

A CodeSnippetCompileUnit stores a section of code, exactly in its original format, as a string. The CodeDOM does not translate literal code fragments. Literal code fragments are stored and output in their original format. CodeDOM objects that contain literal code are provided so developers can encapsulate code that is already in the target language.

The Value property contains the literal code fragment as a string. The LinePragma property is optional and specifies the position of the code within a source code document.

The following code example demonstrates how to create a new instance of the CodeSnippetCompileUnit class by using a string that represents literal code.

// Creates a compile unit using a literal sring;
string literalCode;
literalCode = "using System; namespace TestLiteralCode " + 
    "{ public class TestClass { public TestClass() {} } }";
CodeSnippetCompileUnit csu = new CodeSnippetCompileUnit( literalCode );            

.NET Framework
Available since 1.1

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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