CodeSnippetCompileUnit Class
Represents a literal code fragment that can be compiled.
System.CodeDom::CodeObject
System.CodeDom::CodeCompileUnit
System.CodeDom::CodeSnippetCompileUnit
Assembly: System (in System.dll)
The CodeSnippetCompileUnit type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | CodeSnippetCompileUnit() | Initializes a new instance of the CodeSnippetCompileUnit class. |
![]() | CodeSnippetCompileUnit(String) | Initializes a new instance of the CodeSnippetCompileUnit class. |
| Name | Description | |
|---|---|---|
![]() | AssemblyCustomAttributes | Gets a collection of custom attributes for the generated assembly. (Inherited from CodeCompileUnit.) |
![]() | EndDirectives | Gets a CodeDirectiveCollection object containing end directives. (Inherited from CodeCompileUnit.) |
![]() | LinePragma | Gets or sets the line and file information about where the code is located in a source code document. |
![]() | Namespaces | Gets the collection of namespaces. (Inherited from CodeCompileUnit.) |
![]() | ReferencedAssemblies | Gets the referenced assemblies. (Inherited from CodeCompileUnit.) |
![]() | StartDirectives | Gets a CodeDirectiveCollection object containing start directives. (Inherited from CodeCompileUnit.) |
![]() | UserData | Gets the user-definable data for the current object. (Inherited from CodeObject.) |
![]() | Value | Gets or sets the literal code fragment to represent. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
CodeSnippetCompileUnit can represent a literal block of code that is included directly in the source without modification.
A CodeSnippetCompileUnit stores a section of code, exactly in its original format, as a string. The CodeDOM does not translate literal code fragments. Literal code fragments are stored and output in their original format. CodeDOM objects that contain literal code are provided so developers can encapsulate code that is already in the target language.
The Value property contains the literal code fragment as a string. The LinePragma property is optional and specifies the position of the code within a source code document.
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
