StateMachine Class
Models workflows using the familiar state machine paradigm.
Assembly: System.Activities (in System.Activities.dll)
System.Activities::Activity
System.Activities::NativeActivity
System.Activities.Statements::StateMachine
| Name | Description | |
|---|---|---|
![]() | StateMachine() | Initializes a new instance of the StateMachine class. |
| Name | Description | |
|---|---|---|
![]() | CacheId | Gets the identifier of the cache that is unique within the scope of the workflow definition.(Inherited from Activity.) |
![]() | DisplayName | Gets or sets an optional friendly name that is used for debugging, validation, exception handling, and tracking.(Inherited from Activity.) |
![]() | Id | Gets an identifier that is unique in the scope of the workflow definition.(Inherited from Activity.) |
![]() | ImplementationVersion | Gets or sets the implementation version of the activity.(Inherited from NativeActivity.) |
![]() | InitialState | Gets or sets the start state of the StateMachine. |
![]() | States | Gets the collection of all root level states in the StateMachine. |
![]() | Variables | Gets the collection of variables which can be used within the StateMachine scope. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object^) | Determines whether the specified object is equal to the current object.(Inherited from Object.) |
![]() | GetHashCode() | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType() | |
![]() | ShouldSerializeDisplayName() | Indicates whether the DisplayName property should be serialized.(Inherited from Activity.) |
![]() | ToString() | Returns a String that contains the Id and DisplayName of the Activity.(Inherited from Activity.) |
Available since 4.5
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.


