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NoPersistHandle Class
Visual Studio 2010
Manages the lifetime of a no-persist block.
Assembly: System.Activities (in System.Activities.dll)
The NoPersistHandle type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | ExecutionPropertyName | Gets the name to be used by this Handle when added to an activity’s execution properties. (Inherited from Handle.) |
![]() | Owner | Gets the ActivityInstance that contains the Variable that contains the Handle. (Inherited from Handle.) |
| Name | Description | |
|---|---|---|
![]() | Enter | Marks the beginning of the no-persist block. |
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Exit | Marks the end of the no-persist block. |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnInitialize | Called by the workflow runtime when the environment that contains the Handle is initialized. (Inherited from Handle.) |
![]() | OnUninitialize | Called by the workflow runtime when the Variable for the Handle goes out of scope. (Inherited from Handle.) |
![]() | ThrowIfUninitialized | Throws an InvalidOperationException if the Handle has not been initialized. (Inherited from Handle.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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