GamepadPose object
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The GamepadPose object defines the gamepad's position, orientation, velocity, and acceleration. See the W3C Gamepad Extensions specification for more information.
DOM Information
Inheritance Hierarchy
The GamepadPose does not inherit from any class or interface.Members
The GamepadPose object has these types of members:
Properties
The GamepadPose object has these properties.
| Property | Access type | Description |
|---|---|---|
|
Read-only |
The angularAcceleration property represents the angular acceleration of the gamepad measured in meters per second. | |
|
Read-only |
The angularVelocity property represents the angular velocity of the gamepad measured in meters per second. | |
|
Read-only |
The hasOrientation property returns whether the gamepad is capable of tracking its orientation. | |
|
Read-only |
The hasPosition property returns whether the gamepad is capable of tracking its position. | |
|
Read-only |
The linearAcceleration property represents the linear acceleration of the gamepad measured in meters per second. | |
|
Read-only |
The linearVelocity property represents the linear velocity of the gamepad measured in meters per second. | |
|
Read-only |
The orientation property represents the orientation of the gamepad as a quaternion. | |
|
Read-only |
The position property of the gamepad as a 3D vector, given in meters from an origin point. |