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Direct2DPixelShaderImageWorkerBase Members

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The Direct2DPixelShaderImageWorkerBase type exposes the following members.

Constructors

  Name Description
Protected method Direct2DPixelShaderImageWorkerBase
Creates a new empty Direct2DPixelShaderImageWorkerBase.

Methods

  Name Description
Public method Dispose()
Releases all resources used by the Direct2DPixelShaderImageWorkerBase
Protected method Dispose(Boolean)
Called by the Dispose() method.
Public method GetPixelShaderResourceTextureOptions
Public method GetPixelShaderResourceTextures

Properties

  Name Description
Public property Configuration
The image provider that created this worker.
Public property InputCount
The number of input images.
Public property PixelShader
The pixel shader that will be used, as an IBuffer containing a compiled pixel shader in binary format.
Public property PixelShaderConstantBuffer
An IBuffer containing constant data that will be used in the pixel shader.
Public property PixelShaderResourceTextureCount
The number of resource textures used by the pixel shader.
Protected property ResourceTextures
Resource textures used by the pixel shader.

See Also

Direct2DPixelShaderImageWorkerBase Class

Lumia.Imaging.Workers.Direct2D Namespace