Share via


IDirect2DPixelShaderImageWorker.PixelShaderResourceTextureCount Property

The number of resource textures used by the pixel shader.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255

Syntax

uint PixelShaderResourceTextureCount { get; }
'Declaration
ReadOnly Property PixelShaderResourceTextureCount As UInteger
    Get
property unsigned int PixelShaderResourceTextureCount {
    unsigned int get ();
}
function get_PixelShaderResourceTextureCount();

Property Value

Type: UInt32

Version Information

Lumia Imaging SDK

Supported in: 3.0

See Also

IDirect2DPixelShaderImageWorker Interface

IDirect2DPixelShaderImageWorker.IDirect2DPixelShaderImageWorker Members

Lumia.Imaging.Workers.Direct2D Namespace