Direct2DShaderDrawTransformFactory.CreateShaderDrawTransform Method (UInt32)

Creates a Direct2D transform that can draw using a pixel and/or vertex shader.

Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255

Lumia.Imaging.Workers.Direct2D.Direct2DShaderDrawTransformFactory.CreateShaderDrawTransform = function(inputCount);

Parameters

inputCount
Type: System.UInt32
The number of inputs required by the pixel shader.

Return Value

Type: IDirect2DShaderDrawTransform
The IDirect2DShaderDrawTransform.

Lumia Imaging SDK

Supported in: 3.0
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