D3DMDISPLAYMODE (Windows CE 5.0)

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This structure describes the display mode.

typedef struct _D3DMDISPLAYMODE {  UINT       Width;  UINT       Height;  UINT       RefreshRate;  D3DMFORMAT Format;} D3DMDISPLAYMODE;

Members

  • Width
    A UINT value that defines the screen width, in pixels.
  • Height
    A UNIT value that defines the screen height, in pixels.
  • RefreshRate
    A UINT value that defines the refresh rate. The value of 0 indicates an adapter default.
  • Format
    Member of the D3DMFORMAT enumerated type, describing the surface format of the display mode.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dmtypes.h.

See Also

Direct3D Mobile Structures | IDirect3DMobile::EnumAdapterModes | IDirect3DMobile::GetAdapterDisplayMode | IDirect3DMobileDevice::GetDisplayMode

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