Creating an Emulator-compatible OS Design (Windows CE 5.0)
Before you can run a run-time image on the Emulator, you must create an OS design that supports the Emulator. When you create an OS design with support for the Emulator, you select the board support package (BSP) for the Emulator.
The Emulator can run from Platform Builder. The Emulator can also run from Microsoft eMbedded Visual C++® 4.0 as part of an SDK built by Platform Builder. The Emulator runs from Microsoft eMbedded Visual Tools 3.0 if the Pocket PC 2002 SDK is installed.
If you plan to run the Emulator from Platform Builder, you can support KITL in your run-time image. If you add support for the Emulator to an SDK, do not support KITL in your run-time image. If you support KITL in the run-time image, the Emulator blocks the development tools when it runs and waits for a KITL connection that can never be made.
Note When you use the New Platform Wizard to create an OS design from the Enterprise Web Pad design template, the USB Human Interface Device (HID) driver is added by default to the OS design even though the Emulator does not support USB hardware.
To create an Emulator-compatible OS design
- From the File menu, choose New Platform to start the New Platform Wizard.
- Choose Next.
- In the Name box, type the name of the workspace to create, and then choose Next.
- From the Available BSPs list, select the EMULATOR: X86 check box, and then choose Next.
- Complete the wizard.
For information about the New Platform Wizard, see Creating an OS Design with the New Platform Wizard.
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