D3DM_RENDERSTATE (Windows CE 5.0)

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This structure contains the contents of the D3DMOP_RENDERSTATE command token (see D3DM_OPERATION), which informs the driver that must change one of its render states.

typedef struct _D3DM_RENDERSTATE {  D3DMRENDERSTATETYPE RenderState;  D3DMVALUE Value;} D3DM_RENDERSTATE, *LPD3DM_RENDERSTATE;

Members

  • RenderState
    An element from the D3DMRENDERSTATETYPE enumeration that specifies the render state that the driver must change.
  • Value
    A D3DMVALUE that specifies the new value of the render state.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.

See Also

Direct3D Mobile Driver Structures | D3DM_OPERATION | D3DMRENDERSTATETYPE | D3DMVALUE

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