Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All

Transforms.World Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the first world matrix.

Definition

Visual Basic Public Property World As Matrix
C# public Matrix World { get; set; }
C++ public:
property Matrix World {
        Matrix get();
        void set(Matrix value);
}
JScript public function get World() : Matrix
public function set World(Matrix);

Property Value

Microsoft.DirectX.Matrix

This property is read/write. 

See Also

Show:
© 2015 Microsoft