Application Development Using eMbedded Visual C++ with Platform Builder (Windows CE 5.0)
You can develop an application using Microsoft® eMbedded Visual C++® together with Platform Builder. Before you can develop an application, you must use Microsoft Platform Builder to create an OS design, build a run-time image, and then download the run-time image to the target device.
When you download a run-time image, Platform Builder uses a download service to copy the run-time image to the target device. When the run-time image runs, Platform Builder communicates with the target device over a kernel transport.
To develop an application, keep Platform Builder connected to the target device, and then run eMbedded Visual C++. After you write, compile, and run the application, eMbedded Visual C++ uses the established connection to run the application on the target device.
Note The previously mentioned process differs from the process used to develop an application for a run-time image not downloaded by Platform Builder. When you do not use Platform Builder, you manually connect to the target device using the application connectivity communications framework of Platform Manager. For more information about application connectivity, see Application Connectivity.
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