DisplacementMap Enumeration (Microsoft.DirectX.Direct3D)
Identifies a texture sampler stage.
Definition
Visual Basic Public Enum DisplacementMap C# public enum DisplacementMap C++ public enum class DisplacementMap JScript public enum DisplacementMap
Members
Member Value Description VertexTextureSampler3 260 Texture sampler stage 3. VertexTextureSampler2 259 Texture sampler stage 2. VertexTextureSampler1 258 Texture sampler stage 1. VertexTextureSampler0 257 Texture sampler stage 0. Sampler 256 Internal constant used by the texture sampler in the tessellator.
Remarks
These values are returned by the Manager.CheckDeviceFormat method. They also can be used in the Device.SetTexture method.
Enumeration Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492