DisplacementMap Enumeration (Microsoft.DirectX.Direct3D)

Identifies a texture sampler stage.

Definition

Visual Basic Public Enum DisplacementMap
C# public enum DisplacementMap
C++ public enum class DisplacementMap
JScript public enum DisplacementMap

Members

Member Value Description
VertexTextureSampler3 260 Texture sampler stage 3.
VertexTextureSampler2 259 Texture sampler stage 2.
VertexTextureSampler1 258 Texture sampler stage 1.
VertexTextureSampler0 257 Texture sampler stage 0.
Sampler 256 Internal constant used by the texture sampler in the tessellator.

Remarks

These values are returned by the Manager.CheckDeviceFormat method. They also can be used in the Device.SetTexture method.

Enumeration Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492