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VertexShaderCaps Structure (Microsoft.DirectX.Direct3D)

Describes vertex shader capabilities.

Definition

Visual Basic Public Structure VertexShaderCaps
C# public struct VertexShaderCaps 
C++ public value class VertexShaderCaps sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Fields

Field Description
static (Shared in Visual Basic) MaxDynamicFlowControlDepth Specifies the maximum level of nesting of dynamic flow control instructions (break, breakc, ifc).
static (Shared in Visual Basic) MaxNumberTemps Specifies the maximum number of temporary registers supported.
static (Shared in Visual Basic) MaxStaticFlowControlDepth Specifies the maximum nesting depth of loop/rep and call/callnz bool instructions.
static (Shared in Visual Basic) MinDynamicFlowControlDepth Specifies the minimum level of nesting of dynamic flow control instructions (break, breakc, ifc).
static (Shared in Visual Basic) MinNumberTemps Specifies the minimum number of temporary registers supported.
static (Shared in Visual Basic) MinStaticFlowControlDepth Specifies the minimum nesting depth of loop/rep and call/callnz bool instructions.

Methods

Method Description
ToString Obtains a string representation of the current instance.

Properties

Property Description
DynamicFlowControlDepth Retrieves a value that represents the depth of the dynamic flow control instruction nesting.
NumberTemps Retrieves the number of temporary registers supported by the device.
StaticFlowControlDepth Retrieves the depth of nesting of the loop/rep and call/callnz bool instructions.
SupportsPredication Determines whether instruction predication as defined in the predication section is supported.

Structure Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492