FileEffect Structure (Microsoft.DirectX.DirectInput)
Describes data for a force-feedback effect stored in a file. It is used in conjunction with the Inputdevice9Enumeffectsinfile and Inputdevice9Writeeffecttofile methods.
Definition
Visual Basic Public Structure FileEffect C# public struct FileEffect C++ public value class FileEffect sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Fields
Field Description EffectStruct Pointer to a Dieffect structure containing information about the effect. Methods
Method Description FileEffect Initializes a new instance of the object. ToString Obtains a string representation of the current instance. Properties
Property Description EffectGuid Unique identifier of the effect type. This can be one of the standard GUIDs defined in Dinput.h, such as GUID_ConstantForce, or one created by the designer. Name Name of the effect.
Structure Information
Namespace Microsoft.DirectX.DirectInput Assembly Microsoft.DirectX.DirectInput (microsoft.directx.directinput.dll) Strong Name Microsoft.DirectX.DirectInput, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492