FileEffect Structure (Microsoft.DirectX.DirectInput)

Describes data for a force-feedback effect stored in a file. It is used in conjunction with the Inputdevice9Enumeffectsinfile and Inputdevice9Writeeffecttofile methods.

Definition

Visual Basic Public Structure FileEffect
C# public struct FileEffect 
C++ public value class FileEffect sealed 
JScript In JScript, you can use structures, but you cannot define your own.

Members Table

The following table lists the members exposed by the object.

Fields

Field Description
EffectStruct Pointer to a Dieffect structure containing information about the effect.

Methods

Method Description
FileEffect Initializes a new instance of the object.
ToString Obtains a string representation of the current instance.

Properties

Property Description
EffectGuid Unique identifier of the effect type. This can be one of the standard GUIDs defined in Dinput.h, such as GUID_ConstantForce, or one created by the designer.
Name Name of the effect.

Structure Information

Namespace Microsoft.DirectX.DirectInput
Assembly Microsoft.DirectX.DirectInput (microsoft.directx.directinput.dll)
Strong Name Microsoft.DirectX.DirectInput,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492