FullDuplex Class (Microsoft.DirectX.DirectSound)
Represents a full-duplex stream.
Visual Basic Public Class FullDuplex
C# public class FullDuplex : MarshalByRefObject, IDisposable C++ public ref class FullDuplex : MarshalByRefObject, IDisposable JScript public class FullDuplex extends MarshalByRefObject implements IDisposable
The following table lists the members exposed by the object.
Event Description Disposing Occurs when the Dispose method is called or when the FullDuplex object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.
Method Description Dispose Immediately releases the unmanaged resources used by the FullDuplex object. Equals Returns a value that indicates whether the current instance is equal to a specified object. Finalize Allows the FullDuplex object to free resources before it is destroyed by the garbage collector. FullDuplex Initializes a new instance of the FullDuplex class. GetHashCode Returns the hash code for the current instance. op_Equality Compares the current instance of a class to another instance to determine whether they are the same. op_Inequality Compares the current instance of a class to another instance to determine whether they are different. raise_Disposing Raises the FullDuplex.Disposing event when called from within a derived class.
Property Description Disposed Gets a value that indicates whether the object is disposed.
The FullDuplex object requires Microsoft Windows XP or later. Full duplex can be implemented on other operating systems, but the capture and rendering devices must be created separately.
Namespace Microsoft.DirectX.DirectSound Assembly Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) Strong Name Microsoft.DirectX.DirectSound, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492