BufferStatus.LocatedInHardware Property (Microsoft.DirectX.DirectSound)

Retrieves whether a buffer is located in hardware.

Definition

Visual Basic Public ReadOnly Property LocatedInHardware As Boolean
C# public bool LocatedInHardware { get; }
C++ public:
property bool LocatedInHardware {
        bool get();
}
JScript public function get LocatedInHardware() : boolean

Property Value

System.Boolean
Value that is set to true if a buffer is located in hardware; otherwise, false.

This property is read-only. 

Remarks

This property is set only for buffers created with the BufferDescription.DeferLocation set to true.