DMUS_IO_MUTE

The DMUS_IO_MUTE structure contains information about a mute event on a channel. Used in the Mute Track Chunk.

Syntax

typedef struct _DMUS_IO_MUTE {
  MUSIC_TIME  mtTime;
  DWORD   dwPChannel;
  DWORD   dwPChannelMap;
} DMUS_IO_MUTE;

Members

mtTime

Time of the event.

dwPChannel

Performance channel to mute or remap.

dwPChannelMap

Channel to which dwPChannel is being mapped, or 0xFFFFFFFF if dwPChannel is to be muted.

Requirements

**  Header:** Dmusicf.h

See Also

© 2004 Microsoft Corporation. All rights reserved.