Particle Effects Demo
This sample application demonstrates how to produce particle effects within a Viewport3D. Random particle effects are drawn to the screen creating an interesting visual experience. The total number of particles and current frames per second are displayed within the host window.
For comprehensive coverage of Windows Presentation Foundation (WPF) and Microsoft .NET Framework application development best practices, refer to the following as appropriate:
Accessibility - Accessibility Best Practices
Security - Windows Presentation Foundation Security
Localization - WPF Globalization and Localization Overview
Building the Sample
Install the Windows Software Development Kit (SDK) and open its build environment command window. On the Start menu, point to All Programs, Microsoft Windows SDK, and then click CMD Shell.
Download the sample, usually from the software development kit (SDK) documentation, to your hard disk drive.
To build the sample from the build environment command window, go to the source directory of the sample. At the command prompt, type MSBUILD.
To build the sample in Microsoft Visual Studio 2005, load the sample solution or project file and then press CTRL+SHIFT+B.
Running the Sample
To run the compiled sample from the build environment command window, execute the .exe file in the Bin\Debug or Bin\Release folder contained under the sample source code folder.
To run the compiled sample with debugging in Visual Studio 2005, press F5.
This sample runs in full screen mode. Use the escape key to close the sample.