How to: Create a Shape by Using a PathGeometry
This example shows how to create a shape using the PathGeometry class. PathGeometry objects are composed of one or more PathFigure objects; each PathFigure represents a different "figure" or shape. Each PathFigure is itself composed of one or more PathSegment objects, each representing a connected portion of the figure or shape. Segment types include LineSegment, ArcSegment, and BezierSegment.
<Path Stroke="Black" StrokeThickness="1"> <Path.Data> <PathGeometry> <PathGeometry.Figures> <PathFigureCollection> <PathFigure IsClosed="True" StartPoint="10,100"> <PathFigure.Segments> <PathSegmentCollection> <LineSegment Point="100,100" /> <LineSegment Point="100,50" /> </PathSegmentCollection> </PathFigure.Segments> </PathFigure> </PathFigureCollection> </PathGeometry.Figures> </PathGeometry> </Path.Data> </Path>
The following illustration shows the shape created in the previous example.
The previous example showed how to create a relatively simple shape, a triangle. A PathGeometry can also be used to create more complex shapes, including arcs and curves. For examples, see How to: Create an Elliptical Arc, How to: Create a Cubic Bezier Curve, and How to: Create a Quadratic Bezier Curve.
This example is part of larger sample; for the complete sample, see the Geometries Sample.