WSPGetSockName function

The WSPGetSockName function gets the local name for a socket.

Syntax

int WSPGetSockName(
  _In_    SOCKET          s,
  _Out_   struct sockaddr *name,
  _Inout_ LPINT           namelen,
  _Out_   LPINT           lpErrno
);

Parameters

  • s [in]
    Descriptor identifying a bound socket.

  • name [out]
    Pointer to a sockaddr structure used to supply the address (name) of the socket.

  • namelen [in, out]
    On input, pointer to an integer that indicates the size of the structure pointed to by name, in bytes. On output indicates the size of the returned name, in bytes.

  • lpErrno [out]
    Pointer to the error code.

Return value

If no error occurs, WSPGetSockName returns zero. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code is available in lpErrno.

Error code Meaning
WSAENETDOWN

The network subsystem has failed.

WSAEFAULT

The name or the namelen parameter is not a valid part of the user address space, or the namelen parameter is too small.

WSAEINPROGRESS

Function is invoked when a callback is in progress.

WSAENOTSOCK

The descriptor is not a socket.

WSAEINVAL

Socket has not been bound to an address with WSPBind, or ADDR_ANY is specified in WSPBind but connection has not yet occurred.

 

 

Remarks

WSPGetSockName retrieves the current name for the specified socket descriptor in name. It is used on a bound and/or connected socket specified by the s parameter. The local association is returned. This call is especially useful when a WSPConnect call has been made without doing a WSPBind first; as this call provides the only means by which the local association that has been set by the service provider can be determined.

If a socket was bound to an unspecified address (for example, ADDR_ANY), indicating that any of the host's addresses within the specified address family should be used for the socket, WSPGetSockName will not necessarily return information about the host address, unless the socket has been connected with WSPConnect or WSPAccept. The Windows Sockets SPI client must not assume that an address will be specified unless the socket is connected. This is because for a multihomed host, the address that will be used for the socket is unknown until the socket is connected.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Ws2spi.h

See also

WSPBind

WSPGetPeerName

WSPSocket