Asking the User for Credentials

Your application may need to prompt the user for user name and password information to avoid storing an administrator password or to verify that the token holds the appropriate privileges.

However, simply prompting for credentials may train users to supply those to any random, unidentified dialog box that appears on the screen. The following procedure is recommended to reduce that training effect.

ms717794.wedge(en-us,VS.85).gifTo properly acquire user credentials

  1. Inform the user, by using a message that is clearly part of your application, that they will see a dialog box that requests their user name and password. You can also use the CREDUI_INFO structure on the call to CredUIPromptForCredentials to convey identifying data or a message.
  2. Call CredUIPromptForCredentials. Note that the maximum number of characters specified for user name and password information includes the terminating null character.
  3. Call CredUIParseUserName and CredUIConfirmCredentials to verify that you obtained appropriate credentials.

The following example shows how to call CredUIPromptForCredentials to ask the user for a user name and password. It begins by filling in a CREDUI_INFO structure with information about what prompts to use. Next, the code fills two buffers with zeros. This is done to ensure that no information gets passed to the function that might reveal an old user name or password to the user. The call to CredUIPromptForCredentials brings up the dialog box. For security reasons, this example uses the CREDUI_FLAGS_DO_NOT_PERSIST flag to prevent the operating system from storing the password because it might then be exposed. If there are no errors, CredUIPromptForCredentials fills in the pszName and pszPwd variables and returns zero. When the application has finished using the credentials, it should put zeros in the buffers to prevent the information from being accidentally revealed.

BOOL fSave;
DWORD dwErr;
cui.cbSize = sizeof(CREDUI_INFO);
cui.hwndParent = NULL;
//  Ensure that MessageText and CaptionText identify what credentials
//  to use and which application requires them.
cui.pszMessageText = TEXT("Enter administrator account information");
cui.pszCaptionText = TEXT("CredUITest");
cui.hbmBanner = NULL;
fSave = FALSE;
SecureZeroMemory(pszName, sizeof(pszName));
SecureZeroMemory(pszPwd, sizeof(pszPwd));
dwErr = CredUIPromptForCredentials( 
    &cui,                         // CREDUI_INFO structure
    TEXT("TheServer"),            // Target for credentials
                                  //   (usually a server)
    NULL,                         // Reserved
    0,                            // Reason
    pszName,                      // User name
    CREDUI_MAX_USERNAME_LENGTH+1, // Max number of char for user name
    pszPwd,                       // Password
    CREDUI_MAX_PASSWORD_LENGTH+1, // Max number of char for password
    &fSave,                       // State of save check box

    //  Put code that uses the credentials here.
    //  When you have finished using the credentials,
    //  erase them from memory.
    SecureZeroMemory(pszName, sizeof(pszName));
    SecureZeroMemory(pszPwd, sizeof(pszPwd));

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