Low-Level Console Modes

Important

This document describes console platform functionality that is no longer a part of our ecosystem roadmap. We do not recommend using this content in new products, but we will continue to support existing usages for the indefinite future. Our preferred modern solution focuses on virtual terminal sequences for maximum compatibility in cross-platform scenarios. You can find more information about this design decision in our classic console vs. virtual terminal document.

The types of input events reported in a console's input buffer depend on the console's mouse and window input modes. The console's processed input mode determines how the system handles the CTRL+C key combination. To set or retrieve the state of a console's input modes, an application can specify a console input buffer handle in a call to the SetConsoleMode or GetConsoleMode function. The following modes are used with console input handles.

Mode Description
ENABLE_MOUSE_INPUT Controls whether mouse events are reported in the input buffer. By default, mouse input is enabled and window input is disabled. Changing either of these modes affects only input that occurs after the mode is set; pending mouse or window events in the input buffer are not flushed. The mouse pointer is displayed regardless of the mouse mode.
ENABLE_WINDOW_INPUT Controls whether buffer-resizing events are reported in the input buffer. By default, mouse input is enabled and window input is disabled. Changing either of these modes affects only input that occurs after the mode is set; pending mouse or window events in the input buffer are not flushed. The mouse pointer is displayed regardless of the mouse mode.
ENABLE_PROCESSED_INPUT Controls the processing of input for applications using the high-level console I/O functions. However, if processed input mode is enabled, the CTRL+C key combination is not reported in the console's input buffer. Instead, it is passed on to the appropriate control handler function. For more information about control handlers, see Console Control Handlers.

The output modes of a screen buffer do not affect the behavior of the low-level output functions.