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SetMenuItemInfo function

Changes information about a menu item.

Syntax


BOOL WINAPI SetMenuItemInfo(
  _In_ HMENU          hMenu,
  _In_ UINT           uItem,
  _In_ BOOL           fByPosition,
  _In_ LPMENUITEMINFO lpmii
);

Parameters

hMenu [in]

Type: HMENU

A handle to the menu that contains the menu item.

uItem [in]

Type: UINT

The identifier or position of the menu item to change. The meaning of this parameter depends on the value of fByPosition.

fByPosition [in]

Type: BOOL

The meaning of uItem. If this parameter is FALSE, uItem is a menu item identifier. Otherwise, it is a menu item position. See About Menus for more information.

lpmii [in]

Type: LPMENUITEMINFO

A pointer to a MENUITEMINFO structure that contains information about the menu item and specifies which menu item attributes to change.

Return value

Type: BOOL

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, use the GetLastError function.

Remarks

The application must call the DrawMenuBar function whenever a menu changes, whether the menu is in a displayed window.

In order for keyboard accelerators to work with bitmap or owner-drawn menu items, the owner of the menu must process the WM_MENUCHAR message. See Owner-Drawn Menus and the WM_MENUCHAR Message for more information.

Examples

For an example, see Example of Owner-Drawn Menu Items.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Winuser.h (include Windows.h)

Library

User32.lib

DLL

User32.dll

Unicode and ANSI names

SetMenuItemInfoW (Unicode) and SetMenuItemInfoA (ANSI)

See also

Reference
DrawMenuBar
GetMenuItemInfo
MENUITEMINFO
Conceptual
Menus

 

 

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