RAWINPUT structure
Contains the raw input from a device.
Syntax
typedef struct tagRAWINPUT { RAWINPUTHEADER header; union { RAWMOUSE mouse; RAWKEYBOARD keyboard; RAWHID hid; } data; } RAWINPUT, *PRAWINPUT, *LPRAWINPUT;
Members
- header
-
Type: RAWINPUTHEADER
-
The raw input data.
- data
-
- mouse
Type: RAWMOUSE
-
If the data comes from a mouse, this is the raw input data.
- keyboard
Type: RAWKEYBOARD
-
If the data comes from a keyboard, this is the raw input data.
- hid
Type: RAWHID
-
If the data comes from an HID, this is the raw input data.
Remarks
The handle to this structure is passed in the lParam parameter of WM_INPUT.
To get detailed information -- such as the header and the content of the raw input -- call GetRawInputData.
To read the RAWINPUT in the message loop as a buffered read, call GetRawInputBuffer.
To get device specific information, call GetRawInputDeviceInfo with the hDevice from RAWINPUTHEADER.
Raw input is available only when the application calls RegisterRawInputDevices with valid device specifications.
Requirements
|
Minimum supported client |
Windows XP [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows Server 2003 [desktop apps only] |
|
Header |
|
See also
- Reference
- GetRawInputBuffer
- GetRawInputData
- RAWHID
- RAWINPUTHEADER
- RAWKEYBOARD
- RAWMOUSE
- Conceptual
- Raw Input